Some updates about the KorGE organization: After a few years in development and lots of fixes and improvements, KorGE is getting mature. In April, Mikhail Reznichenko and Nicolai Emig joined the KorGE organization. Mikhail Reznichenko, our member from Russia, has mostly worked on the technical part of KorGE and other korlibs and has given support at slack, he has done a remarkable work on the UI and other parts of the engine, helped with the intelliJ plugin and also created a 2048 clone as a sample of using KorGE. Nicolai Emig, our member from Germany, created an educational wrapper around KorGE and he is teaching it to his students, he has helped at slack, promoting the engine, and additionally he has contributed to the core with ideas and code including Sprite Animations and some samples to the core, he has also helped with organization of the Game JAM. In addition, Tamara Gadea , joined as a sporadic contributor helping us some graphical assets, including the on
Kotlin Multiplatform Game Engine